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Thursday, 2nd of June 2011
Luis Picolo and Raul Mamoru designed, created and today released their interpretation of the XCV Ring Ship. When Star Trek was mostly still ideas in Gene Roddenberry's head, two ship designs by Matt Jefferies preceded what we now know as the Constitution class; the Enterprise NCC-1701. The first design was rejected by Gene as he felt is was too close to a flying saucer. The second, a "Ring Ship" was also rejected by Gene. However, Luis and Raul worked on this idea and here is what they believe the ship would have looked like, if Gene had accepted the Ring Ship design:
It's available in 3DS, OBJ and MAX, and you can of course render it in full colour :). Thanks to Luis and Raul for the release!
Monday, 30th of May 2011
Raul has revisited the Stargazer mesh and found mesh errors, which he fixed. And he released the fixed high-poly mesh in all three formats. I've just uploaded all three.
Thursday, 12th of May 2011
Catherine3678a has converted the Stargazer by Raul to CR2, and has made it available here. Credits and thanks to Catherine for the conversion work!
Sunday, 8th of May 2011
For those that had problems opening the 3DS version of the Stargazer, Raul has kindly uploaded an OBJ version. It's available on the download page!
Thursday, 5th of May 2011
Today sees the release of the low-polygon version of Raul's Stargazer, as well as an update to the high-polygon version to correct some errors. Thanks for the release!
Thursday, 28th of April 2011
Today Raul released his U.S.S. Stargazer mesh. He started this mesh to help out on a computer game project, but this got cancelled. Fortunately he finished and released the high-polygon mesh!
Wednesday, 16th of March 2011
Having taken waaaaayyyyyy too long, I have finally gotten around to hosting almost all of Kenny Mitchell's meshes from Kennyscrap.com. There are too many to list, but you can easily find them if you enter Kenny Mitchell in the search field when going to the mesh section. Thanks to Kenny for allowing all these to be hosted here!
Here are some samples:
Monday, 14th of March 2011
I finally had the time to upload Mike's V'Ger mesh today! A lot of his time and effort went into creating this mesh and making it as accurate as possible. Not only by comparing with the Motion Picture, but even with the help of Steve Burg himself! It's available in 3DS, COB, LWO and OBJ. Thanks Mike!
Wednesday, 26th of January 2011
He announced it some time ago, but I only had time today to finalise the hosting: Raul's Genesis device. It's available in MAX, and let's say it's a good thing that this torpedo only exists in your computer!
Thursday, 20th of January 2011
You may have seen this in the forums, but James Trexler has released his Ambassador class mesh in OBJ format. It's now hosted! The 3D modelled detail on this mesh can make for some nice atmospheric shots. Here's a showcase:
Thanks to James for sharing this mesh!
Tuesday, 21st of December 2010
You may have seen his work in this baby progressing in the forums; Unusualsuspex has released his Starfleet Museum Orbital Annexe to the STMC. It's available in MAX (2010) format. In case you haven't seen it, here's a shot:
Thanks to Unusualsuspex!
Friday, 17th of December 2010
For those that want to see some of the recently released meshes in action, head over to Project Potemkin! Their first Episode "The old guys" is now online to tell us why we don't want to get old :). Enjoy!
Monday, 13th of December 2010
James Trexler has decided to release his Type 24 shuttlecraft instead of simply retiring it. He's hoping to see his shuttle in images created around the world (with credit, of course!). The release is in OBJ format which should be readable by pretty much all software.
Here's one of his own images:
Wednesday, 8th of December 2010
Raul has been so kind to offer another one of his meshes, this time it's a 3DSMax9 mesh of the Doomsday machine as seen in TOS. Not all that much imagery is available to base this mesh on, but Raul did a really nice job of getting this as close as possible. Judge for yourself by downloading!
Sunday, 14th of November 2010
Lucasus took a single drawing of the Goodson design (one designed for but never used in First Contact), and imagined it into a 3D mesh! Now that it's finished, he has kindly offered it for download at the STMC. Here's a shot (you may have seen it in the forums):
Thanks to Lucasos for publishing it here!
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A list has been compiled of all meshes for download on this site, mostly to help searchengines.
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