Making a ship look damaged

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nick_b
Cadet
Posts: 18
Joined: Sat Sep 10, 2011 11:40 pm

Making a ship look damaged

Post by nick_b » Tue Oct 25, 2011 4:31 pm

Hello all,

I want to create the effect of a battle damaged ship using an existing model in 3DS max 2010.

What would be the best way of doing this? ideally I want to create wholes with broken bits of the ship visible.

Thank you

Chainsaw_NL
Admiral
Posts: 347
Joined: Sun May 23, 2010 3:28 pm

Re: Making a ship look damaged

Post by Chainsaw_NL » Wed Oct 26, 2011 9:59 pm

There are several ways of doing it. You can use a plugin called rayfire but its not free. Another way is to make it yourself. An old way i used was to make a shape the size of the hole. And cut it in your model with the boolian operation. Then load the hole up with junk meshes and model out the explosion. I think there is a modifier for explosions too. You could also add a particle bomb or get stock footage of an explosion and add it later in a program like after effects. It all depends on the level of detail you want to create.
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starship
Commander
Posts: 147
Joined: Tue Mar 31, 2009 11:53 pm

Re: Making a ship look damaged

Post by starship » Fri Oct 28, 2011 8:18 pm

It´s not perfect, but is a beggining: http://www.3dm3.com/tutorials/hulldamage/
A bit more of inspiration:
http://filmmakeriq.com/2011/04/33-3ds-m ... struction/

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