NX-Beta test ship mesh

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NX-Beta test ship mesh

Postby shuba001 » Mon Apr 14, 2014 12:10 am

NX-Beta Test Ship

http://i100.photobucket.com/albums/m28/shuba001/NX_BETA_1-64_SCALE_zps6e887abd.jpg

Created by: John Shuba the NX-Beta ship. This is his first Star Trek model I created. The model is a Bézier surface solid model created in Siemens NX9 software. If accepted into the mesh library I would be glad share with all the following formats that I converted the model to .3ds, .blend, .dxf, .igs, .jt, .lwo, .obj, .ply, .stl “acsii”, stl “binary”, wrl “version 1.0”, wrl “version 2.0”. I will also include all graphic patch images in raster and vector formats and the background images used. I may not be the best at graphics and textures, but I do create very detailed 3D models. I would like to see what someone with good graphic talent could create with this model.
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Re: NX-Beta test ship mesh

Postby Erik_Timmermans » Mon Apr 14, 2014 11:00 am

Hi,

It looks very nice, especially for a first mesh! I'd gladly host it; I've sent you an email with further information.
Looking forward to it!
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Re: NX-Beta test ship mesh

Postby NETWORK1 » Mon Apr 14, 2014 8:48 pm

Great John, looking forward to rendering it .

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Last edited by NETWORK1 on Thu Apr 24, 2014 8:32 pm, edited 4 times in total.
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Re: NX-Beta test ship mesh

Postby Raul Mamoru » Tue Apr 15, 2014 12:45 am

It is a very inspiring model!
A beautiful reason for creating epic images with this model, yes!
There is a great taste of History in the style of this ship!
Translated by GOOGLE
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Re: NX-Beta test ship mesh

Postby NETWORK1 » Fri Apr 18, 2014 11:32 am

I have tried to Motion-Picture Render this model in obj, but the file size is approx 277mb
which my system cant handle, but it does look like a superbly detailed mesh.
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Re: NX-Beta test ship mesh

Postby starship » Tue Apr 22, 2014 11:46 pm

NETWORK1 wrote:I have tried to Motion-Picture Render this model in obj, but the file size is approx 277mb
which my system cant handle, but it does look like a superbly detailed mesh.


I can´t promise when I´ll have a freetime, but.... When I have it, I can try to optimize the obj, save it in ".max" and make it available. ;)
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Re: NX-Beta test ship mesh

Postby Unusualsuspex » Wed Apr 23, 2014 2:41 pm

Hi John!

Nice work on the NX-Beta. I'm no expert with Lightwave but I've just tried to load it in 11.6 and I'm getting a simple grey model (no decals, no impulse and bussards) I'm obviously doing something wrong but I'm not sure what? I normally work in Max so any help would be appreciated :)

Thanks and regards

Nige (unusualsuspex)
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Re: NX-Beta test ship mesh

Postby Unusualsuspex » Fri May 09, 2014 9:09 pm

starship wrote:
NETWORK1 wrote:I have tried to Motion-Picture Render this model in obj, but the file size is approx 277mb
which my system cant handle, but it does look like a superbly detailed mesh.


I can´t promise when I´ll have a freetime, but.... When I have it, I can try to optimize the obj, save it in ".max" and make it available. ;)


Hi Starship!

As a MAX user that would be brilliant!! Look forward to it when you have time my friend :)
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Re: NX-Beta test ship mesh

Postby Raul Mamoru » Sun May 11, 2014 2:15 am

I also use max ('09).
I tried to import the 3ds file, but results in an error message.

(But the "Bryce7" was able to open the file.)
Translated by GOOGLE
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