Request #1 - Paul's E

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Request #1 - Paul's E

Postby enzolima » Tue Feb 13, 2007 7:28 pm

So this has been asked a lot and it probably can't be converted, but what the heck. If someon suddenly CAN, please do so.
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Postby Erik_Timmermans » Tue Feb 13, 2007 7:33 pm

Don't forget to mention what you want it converted TO ;).
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Postby enzolima » Tue Feb 13, 2007 11:06 pm

Uhh AN8 format would be best, but i guess 3DS or LWO is easier for u guys :D
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Postby troy2000 » Wed Feb 14, 2007 12:14 am

I'll see what happens when I convert it. Last time I tried to convert this mesh, it looked like it turned in-side-out. lol :D
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Postby enzolima » Wed Feb 14, 2007 10:35 am

yea thats MAXs limitation :evil: is it the same if you like, export to 3ds, open in 3ds, then save in 3ds, then import in another program? does 3ds accept it or does it too give the mesh inside out?
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Postby troy2000 » Wed Feb 14, 2007 10:42 am

I don't think I've had any problems exporting to 3ds. Max doesn't do it too well, but I normally use "Deep Exploration". Its an app designed for converting just about any model from any format. Usually no problems.:)
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Postby Erik_Timmermans » Wed Feb 14, 2007 11:29 am

Does it still look inside-out when you render it with "Force 2-sided"? In that case it's a problem with the normals and you should be able to release it stating that in MAX you need to render with "Force 2-sided" enabled. Or you can manually flip the incorrect normals :).
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Postby troy2000 » Wed Feb 14, 2007 7:23 pm

OK, I'll give it a try :)
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Postby Erik_Timmermans » Wed Feb 14, 2007 11:53 pm

Troy -- just checking: did you get the private messages with the instructions on the mesh moderating?
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Postby FoxGirlJade » Thu Feb 15, 2007 1:30 am

I can try to convert it to .fbx format; that usually turns out quite well
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Postby troy2000 » Thu Feb 15, 2007 1:35 am

Eric -- Yep, got them :)
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Postby Sherlock Holmes » Fri Feb 16, 2007 10:42 am

At trek meshes there is a .blend format of the mesh. However, when i try to download it, it downloads corrupt. but it could just be my windows98. yes i know, i live in the stone age
If you eliminate the impossible, whatever remains, however improbable, must be the truth- Sherlock Holmes
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Postby troy2000 » Fri Feb 16, 2007 3:45 pm

Not at all, I still use Win 98 on a few of my PCs, since it takes up a lot less resources ;). I'll see what happens when I DL that file :).
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Postby Sherlock Holmes » Fri Feb 16, 2007 9:34 pm

ooops, I meant Sci-Fi meshes
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Postby troy2000 » Sat Feb 17, 2007 12:33 am

Downloaded it . Seems OK :D. Sherlock, do you know any good blender tutorials? This app is more confusing than MacOS 9. lol ;)
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