by tnpir4002 » Fri Sep 07, 2012 12:13 am
^ That's going to be fixed at the end of this production process but not before...I had a bad experience when I was making the first film and I have no desire to repeat it. People have been nagging me nonstop since Redemption kicked off to let them do VOs for Retribution, but to me voiceovers are the least pleasant part of the production process--it's involved, it's tedious, and it's repetitive. If I do decide to do a casting call, it'll be for the whole trilogy all at once, that way the voice cast will be the same, and I can do the VOs without the creative (and more fun) half of things waiting in the wings. The fun for me is in simply telling the story, and it's fun because of the creativity involved; I've been urging people to think of this like an audio book set to moving imagery. That's basically what it is anyhow.
Problem with Specter was that I let myself get pushed into doing a casting call before I was ready, and when I was finally ready to give the word, most of the people I'd picked weren't around any longer. Then with Retribution, one guy took it WAY too far "reminding" me constantly that he was available to voice one of the characters. (Needless to say, VOs are a bit of a touchy subject.)