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Medical and Teleportation Rooms, of first Enterprise.

Posted: Sat Jul 12, 2014 2:23 pm
by Automan
Hi! :)
I am Automan, I change the game Grand Theft Auto - San Andreas.
I made the mod more famous: 'Misterix'.
For the fourth episode, I decided to base the amendment on the legendary Star Trek.
I thought of using these models to be converted for GTA-SA:

-Galileo Crew, by Raul Mamoru (
These are Kirk and Uhura in the game:

*Maps exterior:
-Borg Cube, by Erik Timmermans
-TOS Enterprise NCC-1701, by Raul Mamoru (

*Maps interior:
-Olympus Bride and TOS Bridge, by Sean Robertson (
-Sarod Bay, by S-Stephen (
-Engine Room, by James'O'Brien (

-Galileo, by Raul Mamoru (
-Truck Federation, by Kenny Mitchell (

-Pistol Phaser, by me ( ... Phaser.jpg
-Plasma Rifle, by FoxGirlJade (

What credits do you think I need for this?
In addition, I would need two interiors room: Medical and Teleportation,
of the first Enterprise...
Thank you for your attention! :)

Re: Medical and Teleportation Rooms, of first Enterprise.

Posted: Mon Jul 14, 2014 10:06 am
by Erik_Timmermans
Well, you have most of the mesh authors correct.
Bear in mind that I never made a Borg Cube, so please check which one you will use and use the correct author (I can't see which one as there are several).

Also, please check if you can find anything in the readme about converting. If so, respect any restrictions. If not, then as long as credit is clear it shouldn't be a problem.

Sounds cool! :)

Re: Medical and Teleportation Rooms, of first Enterprise.

Posted: Mon Jul 14, 2014 11:01 am
by Automan
Many thanks for your support! :)
For the Borg Cube, I had confused the author, is Max Payn. :)
(Unfortunately I can not use 3D, only texture, my program does not open! XD)

I hope to finish the job because the great models must be adapted to the game:

-3D- Optimal format: 3DS.
Too many polygons: TOS Enterprise has 300 thousand, 30 thousand max for the game.
Mapping: the UV-mapping is often a problem to solve:

-Textures-The TIF file format is not compatible. Valid formats: BMP, JPG, TGA and DDS.
Dimensions valid: factorial of 8: 16, 32, 64, 128, 256, 512, 1024 max, both in width and height.

Video promo 1: