V'ger Starship

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Re: V'ger Starship

Postby Chainsaw_NL » Wed Mar 16, 2011 8:21 pm

I get an error when i import the 3ds : inproper format??
OBJ give a wrong texture msg
Image
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Re: V'ger Starship

Postby Kirtemor » Wed Mar 16, 2011 8:57 pm

I apologize for any and all inconvience. For the texture issue, please use your own if possible. The other error is probably due to the age opf the programs i have available. i will be trying to upgrade them as soon as the money is avaialable. Please try one of the other versions. if there is still an issue, I can email you the .dxf version i have.
please let me know.
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Re: V'ger Starship

Postby Erik_Timmermans » Thu Mar 17, 2011 9:43 am

I imported the 3DS into trueSpace, which is the only 3D program on my laptop. It worked there. It's probably due to an old format. Perhaps someone can load the OBJ into Max, properly retexture and re-export? :)
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Re: V'ger Starship

Postby Kirtemor » Thu Mar 17, 2011 5:46 pm

That would be no problem to me, I just want everyone to be able to enjoy this mesh!
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Re: V'ger Starship

Postby Chainsaw_NL » Fri Mar 18, 2011 5:31 pm

That would be awesome. I would love to see this model.
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Re: V'ger Starship

Postby Raul Mamoru » Fri Mar 18, 2011 8:12 pm

You all can call me stupid!
I know I am ... :oops:

Why are so many separate objects?
Should I import one by one?
(I downloaded the 3ds and obj files)
Translated by GOOGLE
Image
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Re: V'ger Starship

Postby Kirtemor » Sun Mar 20, 2011 4:15 am

unfortunately, you will have to convert each file.... I couldn't figure out how to include it all in one file. Each is a piece of the total mesh. Please forgive this newb for the inconvenience. The programs I am working with are 10 years old and are not to the level of current modelling/rendering programs. I apologize. :oops:
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