Star Trek Bridge Commander 2

These forums are to discuss anything related with the STMC or Trek in general.
Please do not ask for or discuss pirated versions of software.
Chainsaw_NL
Admiral
Posts: 347
Joined: Sun May 23, 2010 3:28 pm

Re: Star Trek Bridge Commander 2

Post by Chainsaw_NL » Mon Apr 25, 2011 6:12 pm

Awesome Work cant wait to have a look. You the man raoul
Image

Raul Mamoru
Admiral
Posts: 369
Joined: Fri May 21, 2010 7:39 pm
Location: Sao Paulo-Brasil

Re: Star Trek Bridge Commander 2

Post by Raul Mamoru » Mon Apr 25, 2011 6:19 pm

Thanks, Chainsaw! :mrgreen:

I make this work thinking of you all.
Thanks!

As always I do, here's the official announcement:

viewtopic.php?f=3&t=392&p=2886#p2886
Translated by GOOGLE Translated by GOOGLE
Image

Erik_Timmermans
Site Admin
Posts: 387
Joined: Tue Jul 18, 2006 12:27 am

Re: Star Trek Bridge Commander 2

Post by Erik_Timmermans » Mon Apr 25, 2011 9:23 pm

Wow.... Fantastic! Looks absolutely great! :D

Raul Mamoru
Admiral
Posts: 369
Joined: Fri May 21, 2010 7:39 pm
Location: Sao Paulo-Brasil

Re: Star Trek Bridge Commander 2

Post by Raul Mamoru » Wed Apr 27, 2011 6:49 pm

- You here again? Your work was not over?

- Calm down, folks! This is the same ship, but in Low Poly version! Remember?

The work is still in the draft.
Image

Soon, here at STMC!
Translated by GOOGLE Translated by GOOGLE
Image

starship
Commander
Posts: 147
Joined: Tue Mar 31, 2009 11:53 pm

Re: Star Trek Bridge Commander 2

Post by starship » Sat Apr 30, 2011 12:45 am

The mesh is brilliant! Thank you for sharing Raul!
Valeu m´ermão, este mesh está entre os melhores que eu já vi, esteja certo! 8)

Raul Mamoru
Admiral
Posts: 369
Joined: Fri May 21, 2010 7:39 pm
Location: Sao Paulo-Brasil

Re: Star Trek Bridge Commander 2

Post by Raul Mamoru » Sun May 01, 2011 7:36 pm

hehehe ... Thanks, Starship!

The model was released in a hurry. (Pressure from the series producers, hehehe ...)
There will be corrections, especially in some objects and their mappings.
A corrected version will arrive shortly.

Well, I'm working on Low Poly version of the craft.

It is a challenge to adjust the Stagezer's photographic original texture to the hull of a low resolution model.

But the result is satisfactory.
The lights from the original model are reproduced without use of any spotlight.
Image

More updates soon.
Translated by GOOGLE Translated by GOOGLE
Image

Raul Mamoru
Admiral
Posts: 369
Joined: Fri May 21, 2010 7:39 pm
Location: Sao Paulo-Brasil

Re: Star Trek Bridge Commander 2

Post by Raul Mamoru » Wed May 04, 2011 5:13 am

Greetings to everyone!

I finished modeling and mapping of Constellation Low Poly.
It was hard, but I think it was good.

The ship has no ID. Stargazer, Hattaway, Valkirye ...
I have not determined any name for this mesh.

Image
Available soon.

I think it ended.

You can post suggestions, complaints or criticism.
Translated by GOOGLE Translated by GOOGLE
Image

Chainsaw_NL
Admiral
Posts: 347
Joined: Sun May 23, 2010 3:28 pm

Re: Star Trek Bridge Commander 2

Post by Chainsaw_NL » Wed May 04, 2011 5:57 pm

Danm you are fast. At first glance it looks like there is almost no difference with the high poly one.

Image
Image

Destral
Cadet
Posts: 14
Joined: Fri Jul 16, 2010 1:16 am

Re: Star Trek Bridge Commander 2

Post by Destral » Fri May 06, 2011 5:49 am

WOW! You should do low poly versions of all your meshes! Really, that would be top notch!

Raul Mamoru
Admiral
Posts: 369
Joined: Fri May 21, 2010 7:39 pm
Location: Sao Paulo-Brasil

Re: Star Trek Bridge Commander 2

Post by Raul Mamoru » Fri May 06, 2011 6:16 am

Chainsaw_NL wrote:Danm you are fast. At first glance it looks like there is almost no difference with the high poly one.

Image
Hi, Chainsaw!
It was fast, even! But I left some details behind.
It was just like, not identical. :mrgreen:
Translated by GOOGLE Translated by GOOGLE
Image

Raul Mamoru
Admiral
Posts: 369
Joined: Fri May 21, 2010 7:39 pm
Location: Sao Paulo-Brasil

Re: Star Trek Bridge Commander 2

Post by Raul Mamoru » Fri May 06, 2011 6:23 am

Well, Destral...

I'm thinking about doing low poly version of the Constitution Refit, but I'm still only "thinking. "

I have other meshes to model and bring to you all. 8)

I appreciate your words.
Translated by GOOGLE Translated by GOOGLE
Image

Xsnip3rX
Cadet
Posts: 21
Joined: Tue Jan 04, 2011 1:39 am

Re: Star Trek Bridge Commander 2

Post by Xsnip3rX » Sun May 15, 2011 8:05 am

Just letting everyone know BC2 is NOT Dead!, i've been hard at work on it, i'm in the middle of purchasing a new domain cause the current one is going to expire very soon, then i'm going to buy some web hosting and start posting some updates! thanks for the beautiful model Raul. it's amazing.

Raul Mamoru
Admiral
Posts: 369
Joined: Fri May 21, 2010 7:39 pm
Location: Sao Paulo-Brasil

Re: Star Trek Bridge Commander 2

Post by Raul Mamoru » Tue May 17, 2011 8:35 pm

Xsnip3rX!

Do not rush with the game development. Make things with easy.
Over time, I think that other modellers will help you in other elements of the game.

Well, I said I'd model the other ships, and I'll do it.

As you organize things on your side, do not forget to send news.

Thank you!


Raul Mamoru
Translated by GOOGLE Translated by GOOGLE
Image

Raul Mamoru
Admiral
Posts: 369
Joined: Fri May 21, 2010 7:39 pm
Location: Sao Paulo-Brasil

Re: Star Trek Bridge Commander 2

Post by Raul Mamoru » Mon Jul 25, 2011 6:38 pm

Hello, friends!

I would like to submit a link to a blog, full of curiosities and beautiful works.

" All Things Mikala's Space ":
http://gregcharest.wordpress.com/

He is a Lightwave user and created epic images using meshes of STMC.
http://gregcharest.wordpress.com/2011/0 ... lightwave/


Thanks, Greg! 8)
Translated by GOOGLE Translated by GOOGLE
Image

Chainsaw_NL
Admiral
Posts: 347
Joined: Sun May 23, 2010 3:28 pm

Re: Star Trek Bridge Commander 2

Post by Chainsaw_NL » Mon Jul 25, 2011 10:53 pm

Image

Post Reply