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Enterprise-D by David Metlesits - Blender conversion

Posted: Fri Jul 12, 2013 4:00 pm
by facorread
example.jpg
Hello All,

I submit this proposal for anyone to download and open in Blender.

This is a conversion of the mesh published by David "KnightRider" Metlesits on 2011 on http://www.trekmeshes.ch

My work was to convert the model to Blender; I added some lights to the deflector dish, some lights representing the illumination of the nacelles on the hull, and some postprocessing regarding them; you may either use indirect lighting or the provided lights in your renders.

Please make sure to credit David in your work, as he is 100% the author of this superb mesh.

You might consider adding this as a conversion at http://www.trekmeshes.ch/meshes/meshesd ... DMETLESITS

Please download the package from https://docs.google.com/file/d/0B1FxL8Q ... sp=sharing

Re: Enterprise-D by David Metlesits - Blender conversion

Posted: Sun Jul 14, 2013 5:00 pm
by Chainsaw_NL
Thank you for posting. Looks great, i know a lot of blender users will be very happy to see this conversion.

The admin will contact you asap for upload details.

Re: Enterprise-D by David Metlesits - Blender conversion

Posted: Thu Jul 18, 2013 3:18 pm
by Erik_Timmermans
It's up and running! :)

Thanks very much for the upload.

Re: Enterprise-D by David Metlesits - Blender conversion

Posted: Thu Jul 18, 2013 3:40 pm
by facorread
It's great to see the conversion available on your site.

Thank you very much!

Re: Enterprise-D by David Metlesits - Blender conversion

Posted: Wed Jul 24, 2013 6:20 am
by facorread
Hello, I submit this Blender conversion with the following corrections:

Before:
blender0000.png
Before
- After:
blender0001.png
After
Before:
blender0002.jpg
Before
- After could not be attached.

Please download the new conversion here, I hope you find it useful.

Re: Enterprise-D by David Metlesits - Blender conversion

Posted: Fri Jul 26, 2013 1:40 pm
by Erik_Timmermans
Updated! Thanks for adding the fixes.

Enterprise-D by David Metlesits - Blender updates

Posted: Fri Nov 07, 2014 7:16 am
by facorread
Hello All,

I hope you have enjoyed the Blender conversion of this great Enterprise-D model. After these months I took some time to improve it:
  • Aztec-paneling had been lost in conversion, I have restored David's textures to their rightful place.
  • Bump maps improve the paneled appeareance of the model. You will have to tune their geometry in order to make the most of them.
  • Slightly deformed the bottom of the pylons to solve a Z-figthing problem at the back of the bottom secondary hull.
  • Slightly deformed the saucer rim to correct a Z-figthing problem next to the impulse engines.
  • Improved the shading in all meshes of the model; this should be most apparent in close-up renders.
  • The main shuttlebay door now has a dark registration number, as well as yellow markings inspired in the studio models.
  • Red stripes have been placed on the neck rib.
You might consider updating the Blender link at the Enterprise-D page.

Please download the updated package from Dropbox.

I submitted a couple pictures to the public gallery, but they lacked some of these improvements, would you be so kind to remove them? Thanks!
enterprise00.jpg
enterprise01.jpg
enterprise02.jpg

Enterprise-D by David Metlesits - Blender updates

Posted: Fri Nov 07, 2014 7:17 am
by facorread
More renders:

Re: Enterprise-D by David Metlesits - Blender conversion

Posted: Fri Nov 07, 2014 7:18 am
by facorread
enterprise06.jpg
enterprise07.jpg
enterprise08.jpg

Re: Enterprise-D by David Metlesits - Blender conversion

Posted: Fri Nov 07, 2014 7:20 am
by facorread
enterprise09.jpg
enterprise10.jpg
enterprise11.jpg