I'll make a couple quick shots of my model and post them to see if there's any interest there as well, I guess. It's kind of TOS-slick at this point and the (S)Excelsior -like engineering hull is kind of meh due to focusing on the Miranda (or more accurately Centaur) like saucer-only configuration, but that smoothness does make it look great rendered in chrome with gold accents

Anyway, I know Blender's import/export support has historically been kind of spotty, but I thought that was supposed to be fixed in more recent (where "post 2.6" is recent) versions. Is this just normal? What's more I know there was somewhere I poked at a couple years ago to look at what texture the model wanted and then find it in the model's folder to bring them back, but for the life of me cannot figure out how I did that now. I'm working with Blender 2.79b at the moment, mostly because that's what's in the Ubuntu Software Centre and it works perfectly well for what I want it to do otherwise, but I remember having both problems in 2.59 as well. Does anybody know how to solve this? I know there's at least a few Blender users around, since some of the models have blend files available directly.